Introducing Little Orc Wars

….*Crickets chirping*…. I know, I’ve let SemiSorted hang for a while… but it’s finally time to get it back up to date. One project I’ve been dying to post about is Little Orc Wars. It’s a tabletop game that was developed by H.G. Wells (famous for the War of the Worlds and Time Machine books). Well, we’re turning it into a video game which can be tried out at Comicpalooza 2015.

Quick side note: By definition, this blog is semi-sorted/partially finished and so, I don’t feel so bad leaving it hanging for a couple weeks when the work maelstrom kicks in, but a lot of cool projects have started up and it’s about time to post some info about them.

So, one day at work, a coworker (Brendan) asked me if I happen to be interested in building a catapult… Yep, a catapult… For a game over a lunch one day… Honestly, would you really say no? This was my official introduction to a game called Little Orc Wars (and Brendan is one of the authors of the updated rules, published by Skirmisher Publishing), and after:

  1. Step 1 – Building the siege weaponry
  2. Step 2 – Locating suitable ammunition (sugar packets)
  3. Step 3 – Playing LOW repeatedly in the office during lunch breaks (many eyebrows were raised, and not a single sugar packet went unscathed)
  4. Step 4 – Apologizing to coworkers for waging sucrose-flavored war in the kitchens on Friday…

…Yup, we decided to turn it into a video game for phones and tablets!

Here’s a quick teaser movie of the work we’ve done on it so far:

I probably won’t keep a blow-by-blow account of the development work (it’s moving too quickly), but more information can be found on Brendan’s page on the D-Infinity website.

Feel free to drop me a message if you’re interested in helping with the modelling of content, or any other bits and pieces that would go into this project!

– Sam


3 thoughts on “Introducing Little Orc Wars

  1. Watching the teaser now. I can tell you’re not done with the catapult, but I’d like to see some sort of over the shoulder when the catapult fires if not following the rock to see the damage. Of course if there’s more than one rock that might be tough other than a wide angle camera that fits all rocks into one screen. The music is good and very fitting. It looks like it could be an interesting bowling sort of game 🙂

    Liked by 1 person

    • Hi Gamesthatiplay,

      Thanks! Yup, we’re tweaking the catapult at the moment, it needs a bit more work (collision detection is a bit of trouble around the top of the arm). You read our mind, we’re thinking a followcam for the rock, so you can track the havoc that you wreak. There are a herd of rules around melee and ranged combat as well (siege engines are only one aspect – but it’s the only one we’ve built out at the moment). We’ll definitely put up a movie of the combat soon.

      Appreciate the feedback!

      – Sam

      Liked by 1 person

  2. Pingback: SemiSorted Update: ARNerve and Little Orc Wars | Semi-Sorted

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